CREATIVITY
EXPERTISE
Once Upon a Rasa
What It Is
Once Upon a Rasa is a facilitation-ready tool designed to support:
Cooperative storytelling and world-building
Embodied imagination and inquiry
Relational choice-making and agency
Collective reflection and meaning-making
The card game can be played seated or moving, indoors or outdoors, in silence or dialogue. It adapts to the needs, access requirements, and cultural contexts of the people gathered.
How It Works
Participants draw and respond to cards that prompt story elements, sensations, questions, and relational choices. The structure encourages people to listen, build, and respond—rather than dominate or resolve.
Facilitators may invite movement, gesture, drawing, or stillness as part of the storytelling process. The game can be played lightly and playfully, or held as a deeper reflective practice, depending on context.
There is no single way to play Once Upon a Rasa. The cards offer structure without prescribing outcomes, allowing each group to shape the experience together.
Who It’s For
Once Upon a Rasa can be used with:
Community groups and cohorts
Survivors and survivor-informed spaces
Men’s work and gender-expansive groups
Artists, cultural workers, and educators
Intergenerational and family groups
Organizations seeking relational, creative tools
No prior movement, storytelling, or facilitation experience is required for participants.
How It’s Been Used
Once Upon a Rasa has been used in a range of facilitated contexts, including:
Survivor-informed gathering cycles
Community healing and reflection spaces
Creative and cultural worker cohorts
Pilot programs exploring collective care and imagination
These uses represent examples, not limits. The tool is designed to travel across audiences and intentions.
Why a Game?
Games invite people into experience differently than conversation or instruction alone. A game creates a shared frame—one where curiosity, play, and choice are foregrounded, and where outcomes are not predetermined.
In Once Upon a Rasa, the game form helps:
Lower the stakes of participation, making it easier to enter difficult or tender material
Distribute agency, so no single voice or story dominates
Encourage experimentation, imagination, and non-linear knowing
Support consent, pacing, and choice through clear, external structure
Because the cards live outside the body, participants can relate to questions, images, and prompts with a bit of distance and freedom. This allows stories to emerge without pressure to explain, perform, or resolve.
The game is not about winning or fixing. It is a container for practicing how we listen, respond, and co-create meaning together.
Facilitated Use & Gathering Cycles
Moving Rasa offers facilitated Gathering Cycles that use Once Upon a Rasa as a core tool within a multi-session container. These cycles are adapted to specific communities and themes, and may include movement practices, shared reflection, and other Moving Rasa tools.
Learn more about Gathering Cycles and example applications [link to Gathering Cycles page].
Access & Care
Once Upon a Rasa is grounded in consent-centered, trauma-aware facilitation. The game can be adapted for:
Seated or low-mobility participation
Sensory sensitivity and pacing
Language and communication access
Care is understood as a shared responsibility between facilitators and participants.
About Moving Rasa
Once Upon a Rasa was created by Moving Rasa, a movement-based framework and practice rooted in Southeast Asian concepts of rasa—the felt quality or essence of experience.
Moving Rasa works across movement, story, and cultural practice to support embodied agency, collective care, and relational ways of knowing.
Interested in Using Once Upon a Rasa?
Explore facilitated Gathering Cycles
Partner with Moving Rasa to bring the game to your community
Learn about facilitation and training opportunities
Click here for a 3 page PDF you can share with others about Once Upon a Rasa.
Once Upon a Rasa is a cooperative storytelling card game rooted in the Moving Rasa framework. It invites people to explore imagination, agency, and meaning-making through shared story, movement, and relational play.
Rather than competition or performance, the game centers consent, choice, and collective attunement. Stories emerge through interaction—with the cards, with one another, and with the space itself—allowing participants to explore lived experience in ways that are creative, embodied, and accessible.
Our Process
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Plan with Purpose
Together, we outline a path forward that’s realistic, strategic, and tailored to your specific needs.
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Collaborate Openly
You’re part of the process. We keep communication open and decisions shared—no black boxes or surprises.
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Adapt as Needed
Every project is different. We stay flexible and responsive to make sure the process fits your flow—not the other way around.
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Deliver with Confidence
When we deliver, it’s not just a finished product—it’s a solution you can trust, backed by real care and effort.
WHAT SETS US APART
Integrity, creativity, and empathy shape the way we work. These aren't just words—they’re the foundation of everything we build. We believe in doing great work, building real relationships, and making it easy for you to get the results you’re looking for.
LET’S GET STARTED